Kevin Vitale, Robert G. Reynolds, John O'Shea, Xiangdong Che. Learning group behavior in games: Using Cultural Algorithms: The land bridge game engine example. In 2011 IEEE Symposium on Swarm Intelligence, SIS 2011, Paris, France, April 12-13, 2011. pages 147-155, IEEE, 2011. [doi]
@inproceedings{VitaleROC11, title = {Learning group behavior in games: Using Cultural Algorithms: The land bridge game engine example}, author = {Kevin Vitale and Robert G. Reynolds and John O'Shea and Xiangdong Che}, year = {2011}, doi = {10.1109/SIS.2011.5952573}, url = {http://dx.doi.org/10.1109/SIS.2011.5952573}, researchr = {https://researchr.org/publication/VitaleROC11}, cites = {0}, citedby = {0}, pages = {147-155}, booktitle = {2011 IEEE Symposium on Swarm Intelligence, SIS 2011, Paris, France, April 12-13, 2011}, publisher = {IEEE}, isbn = {978-1-61284-052-9}, }