Learning group behavior in games: Using Cultural Algorithms: The land bridge game engine example

Kevin Vitale, Robert G. Reynolds, John O'Shea, Xiangdong Che. Learning group behavior in games: Using Cultural Algorithms: The land bridge game engine example. In 2011 IEEE Symposium on Swarm Intelligence, SIS 2011, Paris, France, April 12-13, 2011. pages 147-155, IEEE, 2011. [doi]

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