Procedurally generating rules to adapt difficulty for narrative puzzle games

Thomas Volden, Djordje Grbic, Paolo Burelli. Procedurally generating rules to adapt difficulty for narrative puzzle games. In IEEE Conference on Games, CoG 2023, Boston, MA, USA, August 21-24, 2023. pages 1-4, IEEE, 2023. [doi]

@inproceedings{VoldenGB23,
  title = {Procedurally generating rules to adapt difficulty for narrative puzzle games},
  author = {Thomas Volden and Djordje Grbic and Paolo Burelli},
  year = {2023},
  doi = {10.1109/CoG57401.2023.10333251},
  url = {https://doi.org/10.1109/CoG57401.2023.10333251},
  researchr = {https://researchr.org/publication/VoldenGB23},
  cites = {0},
  citedby = {0},
  pages = {1-4},
  booktitle = {IEEE Conference on Games, CoG 2023, Boston, MA, USA, August 21-24, 2023},
  publisher = {IEEE},
  isbn = {979-8-3503-2277-4},
}