Interactive Global Illumination in Complex and Highly Occluded Environments

Ingo Wald, Carsten Benthin, Philipp Slusallek. Interactive Global Illumination in Complex and Highly Occluded Environments. In Per H. Christensen, Daniel Cohen-Or, Stephen N. Spencer, editors, Proceedings of the 14th Eurographics Workshop on Rendering Techniques, Leuven, Belgium, June 25-27, 2003. Volume 44 of ACM International Conference Proceeding Series, pages 74-81, Eurographics Association, 2003.

@inproceedings{WaldBS03:0,
  title = {Interactive Global Illumination in Complex and Highly Occluded Environments},
  author = {Ingo Wald and Carsten Benthin and Philipp Slusallek},
  year = {2003},
  tags = {Meta-Environment},
  researchr = {https://researchr.org/publication/WaldBS03%3A0},
  cites = {0},
  citedby = {0},
  pages = {74-81},
  booktitle = {Proceedings of the 14th Eurographics Workshop on Rendering Techniques, Leuven, Belgium, June 25-27, 2003},
  editor = {Per H. Christensen and Daniel Cohen-Or and Stephen N. Spencer},
  volume = {44},
  series = {ACM International Conference Proceeding Series},
  publisher = {Eurographics Association},
  isbn = {3-905673-03-7},
}