Visualizations for Retrospective Analysis of Battles in Team-based Combat Games: A User Study

Guenter Wallner, Simone Kriglstein. Visualizations for Retrospective Analysis of Battles in Team-based Combat Games: A User Study. In Anna L. Cox, Zachary O. Toups, Regan L. Mandryk, Paul A. Cairns, Vero Vanden Abeele, Daniel M. Johnson 0001, editors, Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2016, Austin, TX, USA, October 16 - 19, 2016. pages 22-32, ACM, 2016. [doi]

@inproceedings{WallnerK16,
  title = {Visualizations for Retrospective Analysis of Battles in Team-based Combat Games: A User Study},
  author = {Guenter Wallner and Simone Kriglstein},
  year = {2016},
  url = {http://dl.acm.org/citation.cfm?id=2968093},
  researchr = {https://researchr.org/publication/WallnerK16},
  cites = {0},
  citedby = {0},
  pages = {22-32},
  booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2016, Austin, TX, USA, October 16 - 19, 2016},
  editor = {Anna L. Cox and Zachary O. Toups and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson 0001},
  publisher = {ACM},
  isbn = {978-1-4503-4456-2},
}