Introducing game and playful experiences to other application domains through personality and motivation models

Rod Walsh, Marion Boberg, Juha Arrasvuori, Hannu Korhonen, Tanja Walsh. Introducing game and playful experiences to other application domains through personality and motivation models. In 2010 International IEEE Consumer Electronics Society's Games Innovations Conference, ICE-GIC 2010, Hong Kong, December 21-23, 2010. pages 134-141, IEEE, 2010. [doi]

@inproceedings{WalshBAKW10,
  title = {Introducing game and playful experiences to other application domains through personality and motivation models},
  author = {Rod Walsh and Marion Boberg and Juha Arrasvuori and Hannu Korhonen and Tanja Walsh},
  year = {2010},
  doi = {10.1109/ICEGIC.2010.5716900},
  url = {http://dx.doi.org/10.1109/ICEGIC.2010.5716900},
  researchr = {https://researchr.org/publication/WalshBAKW10},
  cites = {0},
  citedby = {0},
  pages = {134-141},
  booktitle = {2010 International IEEE Consumer Electronics Society's Games Innovations Conference, ICE-GIC 2010, Hong Kong, December 21-23, 2010},
  publisher = {IEEE},
  isbn = {978-1-4244-7179-9},
}