A Robust and Flexible Real-Time Sparkle Effect

Beibei Wang, How Bowles. A Robust and Flexible Real-Time Sparkle Effect. In Elmar Eisemann, Eugene Fiume, editors, 27th Eurographics Symposium on Rendering, Rendering - Experimental Ideas & Implementations, EGSR 2016, EI&I Track, Dublin, Ireland, June 22-24, 2016. pages 49-54, Eurographics Association, 2016. [doi]

@inproceedings{WangB16-18,
  title = {A Robust and Flexible Real-Time Sparkle Effect},
  author = {Beibei Wang and How Bowles},
  year = {2016},
  doi = {10.2312/sre.20161209},
  url = {https://doi.org/10.2312/sre.20161209},
  researchr = {https://researchr.org/publication/WangB16-18},
  cites = {0},
  citedby = {0},
  pages = {49-54},
  booktitle = {27th Eurographics Symposium on Rendering, Rendering - Experimental Ideas & Implementations, EGSR 2016, EI&I Track, Dublin, Ireland, June 22-24, 2016},
  editor = {Elmar Eisemann and Eugene Fiume},
  publisher = {Eurographics Association},
}