Pengcheng Wang, Yong Zhang, Dehui Kong, Baocai Yin. A Real-Time Fluid Rendering Method with Adaptive Surface Smoothing and Realistic Splash. In Shipeng Li, Abdulmotaleb El-Saddik, Meng Wang, Tao Mei, Nicu Sebe, Shuicheng Yan, Richang Hong, Cathal Gurrin, editors, Advances in Multimedia Modeling, 19th International Conference, MMM 2013, Huangshan, China, January 7-9, 2013, Proceedings, Part II. Volume 7733 of Lecture Notes in Computer Science, pages 468-478, Springer, 2013. [doi]
@inproceedings{WangZKY13, title = {A Real-Time Fluid Rendering Method with Adaptive Surface Smoothing and Realistic Splash}, author = {Pengcheng Wang and Yong Zhang and Dehui Kong and Baocai Yin}, year = {2013}, doi = {10.1007/978-3-642-35728-2_45}, url = {http://dx.doi.org/10.1007/978-3-642-35728-2_45}, researchr = {https://researchr.org/publication/WangZKY13}, cites = {0}, citedby = {0}, pages = {468-478}, booktitle = {Advances in Multimedia Modeling, 19th International Conference, MMM 2013, Huangshan, China, January 7-9, 2013, Proceedings, Part II}, editor = {Shipeng Li and Abdulmotaleb El-Saddik and Meng Wang and Tao Mei and Nicu Sebe and Shuicheng Yan and Richang Hong and Cathal Gurrin}, volume = {7733}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-642-35728-2}, }