A Real-Time Fluid Rendering Method with Adaptive Surface Smoothing and Realistic Splash

Pengcheng Wang, Yong Zhang, Dehui Kong, Baocai Yin. A Real-Time Fluid Rendering Method with Adaptive Surface Smoothing and Realistic Splash. In Shipeng Li, Abdulmotaleb El-Saddik, Meng Wang, Tao Mei, Nicu Sebe, Shuicheng Yan, Richang Hong, Cathal Gurrin, editors, Advances in Multimedia Modeling, 19th International Conference, MMM 2013, Huangshan, China, January 7-9, 2013, Proceedings, Part II. Volume 7733 of Lecture Notes in Computer Science, pages 468-478, Springer, 2013. [doi]

Abstract

Abstract is missing.