PBL as a Framework for Implementing Video Games in the Classroom

William R. Watson, Jun Fang. PBL as a Framework for Implementing Video Games in the Classroom. IJGBL, 2(1):77-89, 2012. [doi]

@article{WatsonF12,
  title = {PBL as a Framework for Implementing Video Games in the Classroom},
  author = {William R. Watson and Jun Fang},
  year = {2012},
  doi = {10.4018/ijgbl.2012010105},
  url = {http://dx.doi.org/10.4018/ijgbl.2012010105},
  researchr = {https://researchr.org/publication/WatsonF12},
  cites = {0},
  citedby = {0},
  journal = {IJGBL},
  volume = {2},
  number = {1},
  pages = {77-89},
}