Gamifying behaviour that leads to learning

Diane Watson, Mark S. Hancock, Regan L. Mandryk. Gamifying behaviour that leads to learning. In Lennart E. Nacke, Kevin A. Harrigan, Neil Randall, editors, Proceedings of the First International Conference on Gameful Design, Research, and Applications, Gamification '13, Toronto, Ontario, Canada, October 2-4, 2013. pages 87-90, ACM, 2013. [doi]

Authors

Diane Watson

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Mark S. Hancock

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Regan L. Mandryk

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