RunPlay: Action Recognition Using Wearable Device Apply on Parkour Game

Shih-Yao Wei, Chen-Yu Wang, Ting-Wei Chiu, Yi-Ping Lo, Zhi-Wei Yang, Hsing-Man Wang, Yi-Ping Hung. RunPlay: Action Recognition Using Wearable Device Apply on Parkour Game. In Jun Rekimoto, Takeo Igarashi, Jacob O. Wobbrock, Daniel Avrahami, editors, Proceedings of the 29th Annual Symposium on User Interface Software and Technology, UIST 2016 Adjunct Volume, Tokyo, Japan, October 16 - 19, 2016. pages 133-135, ACM, 2016. [doi]

@inproceedings{WeiWCLYWH16,
  title = {RunPlay: Action Recognition Using Wearable Device Apply on Parkour Game},
  author = {Shih-Yao Wei and Chen-Yu Wang and Ting-Wei Chiu and Yi-Ping Lo and Zhi-Wei Yang and Hsing-Man Wang and Yi-Ping Hung},
  year = {2016},
  doi = {10.1145/2984751.2985731},
  url = {http://doi.acm.org/10.1145/2984751.2985731},
  researchr = {https://researchr.org/publication/WeiWCLYWH16},
  cites = {0},
  citedby = {0},
  pages = {133-135},
  booktitle = {Proceedings of the 29th Annual Symposium on User Interface Software and Technology, UIST 2016 Adjunct Volume, Tokyo, Japan, October 16 - 19, 2016},
  editor = {Jun Rekimoto and Takeo Igarashi and Jacob O. Wobbrock and Daniel Avrahami},
  publisher = {ACM},
  isbn = {978-1-4503-4531-6},
}