The following publications are possibly variants of this publication:
- Hardware-accelerated texture advection for unsteady flow visualizationBruno Jobard, Gordon Erlebacher, M. Yousuff Hussaini. visualization 2000: 155-162 [doi]
- Lagrangian-Eulerian Advection of Noise and Dye Textures for Unsteady Flow VisualizationBruno Jobard, Gordon Erlebacher, M. Yousuff Hussaini. tvcg, 8(3):211-222, 2002. [doi]
- Hardware-Accelerated Visualization of Time-Varying 2D and 3D Vector Fields by Texture Advection via Programmable Per-Pixel OperationsDaniel Weiskopf, Matthias Hopf, Thomas Ertl. vmv 2001: 439-446 [doi]
- Flow Visualization by Texture AdvectionDaniel Weiskopf. eurographics 2003: [doi]
- Lagrangian-Eulerian Advection for Unsteady Flow VisualizationBruno Jobard, Gordon Erlebacher, M. Yousuff Hussaini. visualization 2001: 53-60 [doi]
- GPU-Based 3D Texture Advection for the Visualization of Unsteady Flow FieldsDaniel Weiskopf, Thomas Ertl. wscg 2004: 259-266
- Dye Advection without the Blur: A Level-Set Approach for Texture-Based Visualization of Unsteady FlowDaniel Weiskopf. cgf, 23(3):479-488, 2004. [doi]
- Texture-Based Visualization of Unsteady 3D Flow by Real-Time Advection and Volumetric IlluminationDaniel Weiskopf, Tobias Schafhitzel, Thomas Ertl. tvcg, 13(3):569-582, 2007. [doi]