Fast and Easy Collision Detection for Rigid and Deformable Objects

René Weller, Gabriel Zachmann. Fast and Easy Collision Detection for Rigid and Deformable Objects. In William R. Sherman, editor, VR Developer Gems, 1st Edition. pages 629-660, A K Peters/CRC Press, 2019. [doi]

@incollection{WellerZ19,
  title = {Fast and Easy Collision Detection for Rigid and Deformable Objects},
  author = {René Weller and Gabriel Zachmann},
  year = {2019},
  url = {https://www.taylorfrancis.com/books/e/9781315157764/chapters/10.1201/b21598-34},
  researchr = {https://researchr.org/publication/WellerZ19},
  cites = {0},
  citedby = {0},
  pages = {629-660},
  booktitle = {VR Developer Gems, 1st Edition},
  editor = {William R. Sherman},
  publisher = {A K Peters/CRC Press},
  isbn = {9781315157764},
}