Optimized User Experience Design for Augmentative and Alternative Communication via Mobile Technology: Using Gamification to Enhance Access and Learning for Users with Severe Autism

Oliver Wendt, Natalie E. Allen, Olivia Z. Ejde, Sylvia C. Nees, Megan N. Phillips, Daniella Lopez. Optimized User Experience Design for Augmentative and Alternative Communication via Mobile Technology: Using Gamification to Enhance Access and Learning for Users with Severe Autism. In Constantine Stephanidis, Margherita Antona, Qin Gao, Jia Zhou 0001, editors, HCI International 2020 - Late Breaking Papers: Universal Access and Inclusive Design - 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings. Volume 12426 of Lecture Notes in Computer Science, pages 412-428, Springer, 2020. [doi]

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