Designing Immersive Game-Based Pretraining for Business Simulations: An Action Design Research Study

Anna Wenzel, Jan-Martin Geiger, Andreas Liening. Designing Immersive Game-Based Pretraining for Business Simulations: An Action Design Research Study. In Jan vom Brocke, Leona Chandra Kruse, Alan R. Hevner, Michael Rosemann, Monica Chiarini Tremblay, Robert Winter 0001, editors, Design for Better Futures: Beyond the Science of the Artificial. Completed Research - 21st International Conference on Design Science Research in Information Systems and Technology, DESRIST 2026, Münster, Germany, June 8-10, 2026, Proceedings, Part II. Volume 16606 of Lecture Notes in Computer Science, pages 209-226, Springer, 2026. [doi]

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