Generating Procedural Dungeons Using Machine Learning Methods

Mariana Werneck, Esteban W. G. Clua. Generating Procedural Dungeons Using Machine Learning Methods. In 19th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2020, Recife, Brazil, November 7-10, 2020. pages 90-96, IEEE, 2020. [doi]

Abstract

Abstract is missing.