Serious Fun - Effects of Gamification on Knowledge Exchange in Enterprises

Thomas Wiegand, Stefan Stieglitz. Serious Fun - Effects of Gamification on Knowledge Exchange in Enterprises. In Erhard Plödereder, Lars Grunske, Eric Schneider, Dominik Ull, editors, 44. Jahrestagung der Gesellschaft für Informatik, Informatik 2014, Big Data - Komplexität meistern, 22.-26. September 2014 in Stuttgart, Deutschland. Volume 232 of LNI, pages 321-332, GI, 2014.

Abstract

Abstract is missing.