Phil Wilkinson, Thomas Joseph Matthews. The Serious Games Ecosystem: Interdisciplinary and Intercontextual Praxis. In Ralf Dörner, Stefan Göbel, Michael D. Kickmeier-Rust, Maic Masuch, Katharina Zweig, editors, Entertainment Computing and Serious Games - International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers. Volume 9970 of Lecture Notes in Computer Science, pages 63-91, 2015. [doi]
@inproceedings{WilkinsonM15, title = {The Serious Games Ecosystem: Interdisciplinary and Intercontextual Praxis}, author = {Phil Wilkinson and Thomas Joseph Matthews}, year = {2015}, doi = {10.1007/978-3-319-46152-6_4}, url = {http://dx.doi.org/10.1007/978-3-319-46152-6_4}, researchr = {https://researchr.org/publication/WilkinsonM15}, cites = {0}, citedby = {0}, pages = {63-91}, booktitle = {Entertainment Computing and Serious Games - International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers}, editor = {Ralf Dörner and Stefan Göbel and Michael D. Kickmeier-Rust and Maic Masuch and Katharina Zweig}, volume = {9970}, series = {Lecture Notes in Computer Science}, isbn = {978-3-319-46151-9}, }