3D Graphics for Consumer Applications: How Realistic Does it Have to Be?

Paul Winser. 3D Graphics for Consumer Applications: How Realistic Does it Have to Be?. In Alfons A. M. Kuijk, Wolfgang Straßer, editors, Advances in Computer Graphics Hardware II (Eurographics 87 Workshop). pages 133-136, Springer, 1987.

@inproceedings{Winser87,
  title = {3D Graphics for Consumer Applications: How Realistic Does it Have to Be?},
  author = {Paul Winser},
  year = {1987},
  researchr = {https://researchr.org/publication/Winser87},
  cites = {0},
  citedby = {0},
  pages = {133-136},
  booktitle = {Advances in Computer Graphics Hardware II (Eurographics 87 Workshop)},
  editor = {Alfons A. M. Kuijk and Wolfgang Straßer},
  publisher = {Springer},
  isbn = {3-540-50109-6},
}