GPU-parallel interpolation using the edge-direction based normal vector method for terrain triangular mesh

Jiaji Wu, Long Deng, Gwanggil Jeon, Jechang Jeong. GPU-parallel interpolation using the edge-direction based normal vector method for terrain triangular mesh. J. Real-Time Image Processing, 14(4):813-822, 2018. [doi]

Authors

Jiaji Wu

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Long Deng

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Gwanggil Jeon

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Jechang Jeong

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