BG-Triangle: Bezier Gaussian Triangle for 3D Vectorization and Rendering

Minye Wu, Haizhao Dai, Kaixin Yao, Tinne Tuytelaars, Jingyi Yu. BG-Triangle: Bezier Gaussian Triangle for 3D Vectorization and Rendering. In IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2025, Nashville, TN, USA, June 11-15, 2025. pages 16197-16207, Computer Vision Foundation / IEEE, 2025. [doi]

Abstract

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