Virtual Scene Modeling Technology Based on OpenGL and 3dsMAX

Zhanwei Wu, Heng Wang, Hua Zhang. Virtual Scene Modeling Technology Based on OpenGL and 3dsMAX. In 4th International Symposium on Computational Intelligence and Design, ISCID 2011, Hangzhou, China, October 28-30, 2011, 2 Volumes. pages 170-173, IEEE, 2011. [doi]

Abstract

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