4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Guanjun Wu, Taoran Yi, Jiemin Fang, Lingxi Xie, Xiaopeng Zhang 0008, Wei Wei 0006, Wenyu Liu 0001, Qi Tian 0001, Xinggang Wang. 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering. In IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2024, Seattle, WA, USA, June 16-22, 2024. pages 20310-20320, IEEE, 2024. [doi]

Abstract

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