Chris Wyman, Greg Nichols, Jeremy Shopf. Fast, Stencil-Based Multiresolution Splatting for Indirect Illumination. In Wolfgang Engel, editor, GPU Pro - Advanced Rendering Techniques. pages 199-213, A K Peters / Taylor & Francis, 2010. [doi]
@incollection{WymanNS10, title = {Fast, Stencil-Based Multiresolution Splatting for Indirect Illumination}, author = {Chris Wyman and Greg Nichols and Jeremy Shopf}, year = {2010}, doi = {10.1201/b10648-16}, url = {https://doi.org/10.1201/b10648-16}, researchr = {https://researchr.org/publication/WymanNS10}, cites = {0}, citedby = {0}, pages = {199-213}, booktitle = {GPU Pro - Advanced Rendering Techniques}, editor = {Wolfgang Engel}, publisher = {A K Peters / Taylor & Francis}, isbn = {978-1-56881-472-8}, }