Designing games in the classroom: Learning benefits

Designing games in the classroom: Learning benefits. In Connecting Collections, Cultures, and Communities - Proceedings of the 77th ASIS&T Annual Meeting, ASIST 2014, Seattle, WA, USA, October 31 - November 5, 2014. Volume 51 of Proceedings of the Association for Information Science and Technology, pages 1-4, Wiley, 2014. [doi]

Abstract

Abstract is missing.