An Overview of Location-Based Game Authoring Tools for Education

Spyridon Xanthopoulos, Stelios Xinogalos. An Overview of Location-Based Game Authoring Tools for Education. In Michael E. Auer, Thrasyvoulos Tsiatsos, editors, Interactive Mobile Communication Technologies and Learning - Proceedings of the 11th IMCL Conference, 30 November - 1 December 2017, Mediterranean Palace Hotel, Thessaloniki, Greece. Volume 725 of Advances in Intelligent Systems and Computing, pages 201-212, Springer, 2017. [doi]

@inproceedings{XanthopoulosX17,
  title = {An Overview of Location-Based Game Authoring Tools for Education},
  author = {Spyridon Xanthopoulos and Stelios Xinogalos},
  year = {2017},
  doi = {10.1007/978-3-319-75175-7_21},
  url = {https://doi.org/10.1007/978-3-319-75175-7_21},
  researchr = {https://researchr.org/publication/XanthopoulosX17},
  cites = {0},
  citedby = {0},
  pages = {201-212},
  booktitle = {Interactive Mobile Communication Technologies and Learning - Proceedings of the 11th IMCL Conference, 30 November - 1 December 2017, Mediterranean Palace Hotel, Thessaloniki, Greece},
  editor = {Michael E. Auer and Thrasyvoulos Tsiatsos},
  volume = {725},
  series = {Advances in Intelligent Systems and Computing},
  publisher = {Springer},
  isbn = {978-3-319-75175-7},
}