Supporting path switching for non-player characters in a virtual environment

Mingze XI, Shamus P. Smith. Supporting path switching for non-player characters in a virtual environment. In Tobias Höllerer, Victoria Interrante, Anatole Lécuyer, Evan A. Suma, editors, 2016 IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016. pages 315-316, IEEE Computer Society, 2016. [doi]

@inproceedings{XiS16,
  title = {Supporting path switching for non-player characters in a virtual environment},
  author = {Mingze XI and Shamus P. Smith},
  year = {2016},
  doi = {10.1109/VR.2016.7504780},
  url = {http://doi.ieeecomputersociety.org/10.1109/VR.2016.7504780},
  researchr = {https://researchr.org/publication/XiS16},
  cites = {0},
  citedby = {0},
  pages = {315-316},
  booktitle = {2016 IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016},
  editor = {Tobias Höllerer and Victoria Interrante and Anatole Lécuyer and Evan A. Suma},
  publisher = {IEEE Computer Society},
  isbn = {978-1-5090-0836-0},
}