Tengfei Xian. Practice of Sandbox Game in Higher Education Based on Graphic and Game Programming Environment. In Constantine Stephanidis, Margherita Antona, editors, HCI International 2020 - Posters - 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part II. Volume 1225 of Communications in Computer and Information Science, pages 356-364, Springer, 2020. [doi]
@inproceedings{Xian20-1, title = {Practice of Sandbox Game in Higher Education Based on Graphic and Game Programming Environment}, author = {Tengfei Xian}, year = {2020}, doi = {10.1007/978-3-030-50729-9_51}, url = {https://doi.org/10.1007/978-3-030-50729-9_51}, researchr = {https://researchr.org/publication/Xian20-1}, cites = {0}, citedby = {0}, pages = {356-364}, booktitle = {HCI International 2020 - Posters - 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part II}, editor = {Constantine Stephanidis and Margherita Antona}, volume = {1225}, series = {Communications in Computer and Information Science}, publisher = {Springer}, isbn = {978-3-030-50729-9}, }