Gamifying online entrepreneurship education and digital entrepreneurial intentions: An empirical study

Baogui Xin, Xiaohong Ma. Gamifying online entrepreneurship education and digital entrepreneurial intentions: An empirical study. Entertainment Computing, 46:100552, May 2023. [doi]

@article{XinM23,
  title = {Gamifying online entrepreneurship education and digital entrepreneurial intentions: An empirical study},
  author = {Baogui Xin and Xiaohong Ma},
  year = {2023},
  month = {May},
  doi = {10.1016/j.entcom.2023.100552},
  url = {https://doi.org/10.1016/j.entcom.2023.100552},
  researchr = {https://researchr.org/publication/XinM23},
  cites = {0},
  citedby = {0},
  journal = {Entertainment Computing},
  volume = {46},
  pages = {100552},
}