Promoting Mental Well-Being for Audiences in a Live-Streaming Game by Highlight-Based Bullet Comments

Junjie H. Xu, YuLin Cai, Zhou Fang, Pujana Paliyawan. Promoting Mental Well-Being for Audiences in a Live-Streaming Game by Highlight-Based Bullet Comments. In 10th IEEE Global Conference on Consumer Electronics, GCCE 2021, Kyoto, Japan, October 12-15, 2021. pages 383-385, IEEE, 2021. [doi]

Abstract

Abstract is missing.