GPU Algorithms for Diamond-based Multiresolution Terrain Processing

M. Adil Yalçin, Kenneth Weiss, Leila De Floriani. GPU Algorithms for Diamond-based Multiresolution Terrain Processing. In Torsten Kuhlen, Renato Pajarola, Kun Zhou, editors, Eurographics Symposium on Parallel Graphics and Visualization, EGPGV 2011, Llandudno, Wales, UK, 2011. Proceedings. pages 121-130, Eurographics Association, 2011. [doi]

Abstract

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