Player Modeling

Georgios N. Yannakakis, Pieter Spronck, Daniele Loiacono, Elisabeth André. Player Modeling. In Simon M. Lucas, Michael Mateas, Mike Preuss, Pieter Spronck, Julian Togelius, editors, Artificial and Computational Intelligence in Games. Volume 6 of Dagstuhl Follow-Ups, pages 45-59, Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik, 2013. [doi]

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