Artificial and Computational Intelligence in Games

Simon M. Lucas, Michael Mateas, Mike Preuss, Pieter Spronck, Julian Togelius, editors, Artificial and Computational Intelligence in Games. Volume 6 of Dagstuhl Follow-Ups, Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik, 2013. [doi]

Conference: Dagstuhl2013

Abstract

Abstract is missing.

Table of Contents