Enabling real-time physics simulation in future interactive entertainment

Thomas Y. Yeh, Petros Faloutsos, Glenn Reinman. Enabling real-time physics simulation in future interactive entertainment. In Alan Heirich, Douglas Thomas, editors, Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, Sandbox '06, Boston, Massachusetts, USA, July 30-31, 2006. pages 71-81, ACM, 2006. [doi]

Abstract

Abstract is missing.