A 3D Map Reconstruction Algorithm in Indoor Environment Based on RGB-D Information

Bo Yuan, Yanduo Zhang. A 3D Map Reconstruction Algorithm in Indoor Environment Based on RGB-D Information. In Riqing Chen, Chunming Rong, Dan Grigoras, editors, 15th International Symposium on Parallel and Distributed Computing, ISPDC 2016, Fuzhou, China, July 8-10, 2016. pages 358-363, IEEE Computer Society, 2016. [doi]

@inproceedings{YuanZ16-2,
  title = {A 3D Map Reconstruction Algorithm in Indoor Environment Based on RGB-D Information},
  author = {Bo Yuan and Yanduo Zhang},
  year = {2016},
  doi = {10.1109/ISPDC.2016.59},
  url = {http://dx.doi.org/10.1109/ISPDC.2016.59},
  researchr = {https://researchr.org/publication/YuanZ16-2},
  cites = {0},
  citedby = {0},
  pages = {358-363},
  booktitle = {15th International Symposium on Parallel and Distributed Computing, ISPDC 2016, Fuzhou, China, July 8-10, 2016},
  editor = {Riqing Chen and Chunming Rong and Dan Grigoras},
  publisher = {IEEE Computer Society},
  isbn = {978-1-5090-4152-7},
}