A Sampling-based 3D Point Cloud Compression Algorithm for Immersive Communication

Hui Yuan, Dexiang Zhang, Weiwei Wang, Yujun Li. A Sampling-based 3D Point Cloud Compression Algorithm for Immersive Communication. MONET, 25(5):1863-1872, 2020. [doi]

References

No references recorded for this publication.

Cited by

No citations of this publication recorded.