Survey Analysis: The Effectiveness of Game-Based Learning (GBL) in Tertiary Education Environment

Wong Seng Yue, Tee Wee Jing. Survey Analysis: The Effectiveness of Game-Based Learning (GBL) in Tertiary Education Environment. In 5th International Conference on IT Convergence and Security, ICITCS 2015, Kuala Lumpur, Malaysia, August 24-27, 2015. pages 1-4, IEEE, 2015. [doi]

Abstract

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