Validation of Serious Games Attributes Using the Technology Acceptance Model

Amri Yusoff, Richard Crowder, Lester Gilbert. Validation of Serious Games Attributes Using the Technology Acceptance Model. In Kurt Debattista, Michele D. Dickey, Alberto Proença, Luís Paulo Santos, editors, Second International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2010, Braga, Portugal, March 25-26, 2010. pages 45-51, IEEE Computer Society, 2010. [doi]

@inproceedings{YusoffCG10,
  title = {Validation of Serious Games Attributes Using the Technology Acceptance Model},
  author = {Amri Yusoff and Richard Crowder and Lester Gilbert},
  year = {2010},
  doi = {10.1109/VS-GAMES.2010.7},
  url = {http://doi.ieeecomputersociety.org/10.1109/VS-GAMES.2010.7},
  researchr = {https://researchr.org/publication/YusoffCG10},
  cites = {0},
  citedby = {0},
  pages = {45-51},
  booktitle = {Second International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2010, Braga, Portugal, March 25-26, 2010},
  editor = {Kurt Debattista and Michele D. Dickey and Alberto Proença and Luís Paulo Santos},
  publisher = {IEEE Computer Society},
  isbn = {978-0-7695-3986-7},
}