What Keeps Designers and Players Apart? Thinking How an Online Game World is Shared

Vinciane Zabban. What Keeps Designers and Players Apart? Thinking How an Online Game World is Shared. In Marinka Copier, Annika Waern, Helen W. Kennedy, editors, Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, DiGRA 2011, Hilversum, The Netherlands, September 14-17, 2011. Digital Games Research Association, 2011. [doi]

Authors

Vinciane Zabban

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