Cost-Efficient and Reliable Reporting of Highly Bursty Video Game Crash Data

Drew Zagieboylo, Kazi A. Zaman. Cost-Efficient and Reliable Reporting of Highly Bursty Video Game Crash Data. In Walter Binder, Vittorio Cortellessa, Anne Koziolek, Evgenia Smirni, Meikel Poess, editors, Proceedings of the 8th ACM/SPEC on International Conference on Performance Engineering, ICPE 2017, L'Aquila, Italy, April 22-26, 2017. pages 201-212, ACM, 2017. [doi]

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