Higher Graphical Fidelity Decreases Players' Access to Aggressive Concepts in Violent Video Games

David Zendle, Paul A. Cairns, Daniel Kudenko. Higher Graphical Fidelity Decreases Players' Access to Aggressive Concepts in Violent Video Games. In Anna L. Cox, Paul Cairns, Regina Bernhaupt, Lennart Nacke, editors, Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2015, London, United Kingdom, October 5-7, 2015. pages 241-251, ACM, 2015. [doi]

Abstract

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