High quality GPU rendering with displaced pixel shading

Hui Zhang, Jae Choi. High quality GPU rendering with displaced pixel shading. In Kevin R. Cleary, Robert L. Galloway Jr., editors, Medical Imaging 2006: Visualization, Image-Guided Procedures, and Display, San Diego, California, United States, 11-16 February 2006. Volume 6141 of SPIE Proceedings, SPIE, 2006. [doi]

Abstract

Abstract is missing.