W. Zhang, M. McLaughlin, Michael Katchabaw. Story scripting for automating cinematics and cut-scenes in video games. In Bill Kapralos, Michael Katchabaw, Jay Rajnovich, editors, Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15 - 17, 2007. pages 152-159, ACM, 2007. [doi]
@inproceedings{ZhangMK07, title = {Story scripting for automating cinematics and cut-scenes in video games}, author = {W. Zhang and M. McLaughlin and Michael Katchabaw}, year = {2007}, doi = {10.1145/1328202.1328229}, url = {http://doi.acm.org/10.1145/1328202.1328229}, researchr = {https://researchr.org/publication/ZhangMK07}, cites = {0}, citedby = {0}, pages = {152-159}, booktitle = {Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15 - 17, 2007}, editor = {Bill Kapralos and Michael Katchabaw and Jay Rajnovich}, publisher = {ACM}, isbn = {978-1-59593-943-2}, }