Shichao Zhao. An Analysis of How Interactive Technology Supports the Appreciation of Traditional Chinese Puppetry: A Review of Case Studies. In Anthony L. Brooks, Eva Irene Brooks, editors, Interactivity, Game Creation, Design, Learning, and Innovation - 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6-8, 2019, Proceedings. Volume 328 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, pages 496-505, Springer, 2019. [doi]
@inproceedings{Zhao19-32, title = {An Analysis of How Interactive Technology Supports the Appreciation of Traditional Chinese Puppetry: A Review of Case Studies}, author = {Shichao Zhao}, year = {2019}, doi = {10.1007/978-3-030-53294-9_36}, url = {https://doi.org/10.1007/978-3-030-53294-9_36}, researchr = {https://researchr.org/publication/Zhao19-32}, cites = {0}, citedby = {0}, pages = {496-505}, booktitle = {Interactivity, Game Creation, Design, Learning, and Innovation - 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6-8, 2019, Proceedings}, editor = {Anthony L. Brooks and Eva Irene Brooks}, volume = {328}, series = {Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering}, publisher = {Springer}, isbn = {978-3-030-53294-9}, }