Method for Training Player Emotion in a Custom FPS Game Using Heart Rate

Shuo Zhou, Norihisa Segawa. Method for Training Player Emotion in a Custom FPS Game Using Heart Rate. In Paolo Ciancarini, Angelo Di Iorio, Helmut Hlavacs, Francesco Poggi, editors, Entertainment Computing - ICEC 2023 - 22nd IFIP TC 14 International Conference, ICEC 2023, Bologna, Italy, November 15-17, 2023, Proceedings. Volume 14455 of Lecture Notes in Computer Science, pages 72-80, Springer, 2023. [doi]

@inproceedings{ZhouS23-9,
  title = {Method for Training Player Emotion in a Custom FPS Game Using Heart Rate},
  author = {Shuo Zhou and Norihisa Segawa},
  year = {2023},
  doi = {10.1007/978-981-99-8248-6_6},
  url = {https://doi.org/10.1007/978-981-99-8248-6_6},
  researchr = {https://researchr.org/publication/ZhouS23-9},
  cites = {0},
  citedby = {0},
  pages = {72-80},
  booktitle = {Entertainment Computing - ICEC 2023 - 22nd IFIP TC 14 International Conference, ICEC 2023, Bologna, Italy, November 15-17, 2023, Proceedings},
  editor = {Paolo Ciancarini and Angelo Di Iorio and Helmut Hlavacs and Francesco Poggi},
  volume = {14455},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-981-99-8248-6},
}