Convert Non-Convex Meshes to Convex Meshes for Depth Sorting in Volume Rendering

Yong Zhou, Zesheng Tang. Convert Non-Convex Meshes to Convex Meshes for Depth Sorting in Volume Rendering. In Roland T. Chin, Horace Ho-Shing Ip, Avi C. Naiman, Ting-Chuen Pong, editors, Image Analysis Applications and Computer Graphics, Third International Computer Science Conference, ICSC 95, Hong Kong, December 11-13, 1995, Proceedings. Volume 1024 of Lecture Notes in Computer Science, pages 223-232, Springer, 1995.

Abstract

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