Teaching Debugging Skills in Shader-Based Computer Graphics Programming (Abstract Only)

Ying Zhu, G. Scott Owen. Teaching Debugging Skills in Shader-Based Computer Graphics Programming (Abstract Only). In Adrienne Decker, Kurt Eiselt, Carl Alphonce, Jodi Tims, editors, Proceedings of the 46th ACM Technical Symposium on Computer Science Education, Kansas City, MO, USA, March 4-7, 2015. pages 690, ACM, 2015. [doi]

Abstract

Abstract is missing.