Player-Centered AI for Automatic Game Personalization: Open Problems

Jichen Zhu, Santiago Ontañón. Player-Centered AI for Automatic Game Personalization: Open Problems. In Georgios N. Yannakakis, Antonios Liapis, Penny Kyburz, Vanessa Volz, Foaad Khosmood, Phil Lopes, editors, FDG '20: International Conference on the Foundations of Digital Games, Bugibba, Malta, September 15-18, 2020. ACM, 2020. [doi]

Authors

Jichen Zhu

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Santiago Ontañón

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