Students Teach a Computer How to Play a Game

Sylvia da Rosa Zipitria, Andres Aguirre Dorelo. Students Teach a Computer How to Play a Game. In Sergei N. Pozdniakov, Valentina Dagiene, editors, Informatics in Schools. Fundamentals of Computer Science and Software Engineering - 11th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives, ISSEP 2018, St. Petersburg, Russia, October 10-12, 2018, Proceedings. Volume 11169 of Lecture Notes in Computer Science, pages 55-67, Springer, 2018. [doi]

@inproceedings{ZipitriaD18,
  title = {Students Teach a Computer How to Play a Game},
  author = {Sylvia da Rosa Zipitria and Andres Aguirre Dorelo},
  year = {2018},
  doi = {10.1007/978-3-030-02750-6_5},
  url = {https://doi.org/10.1007/978-3-030-02750-6_5},
  researchr = {https://researchr.org/publication/ZipitriaD18},
  cites = {0},
  citedby = {0},
  pages = {55-67},
  booktitle = {Informatics in Schools. Fundamentals of Computer Science and Software Engineering - 11th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives, ISSEP 2018, St. Petersburg, Russia, October 10-12, 2018, Proceedings},
  editor = {Sergei N. Pozdniakov and Valentina Dagiene},
  volume = {11169},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-030-02750-6},
}